Terms & Conditions of the Series
By entering the racing series, accept the General Terms and below.
To start the game you need IRGTool (download)
2. IRG ServersIRG
Servers are only available to registered users.
The users use IRG servers under their name (displayed on their profile) and possibly a nickcname, selected during registration.
Site users have the option to have an appropriate 'skin' for their status;
- new members applying for a licence: New Driver
- Drivers with licenses but without a team: No Team
- Licensed driver with a team: Team Skin *
* (Team Skin must be an original design which doesn't duplicate any existing graphical motives from existing real-life racing series).
The license is granted by IRG Administration.
Stable driving, maintaining a 'fair play' approach, good sportsmanship, courtesy, and manners are all qualities which positively influence this decision.
Doing the opposite of the above does not, and it may lead to a loss of the privilege of of using IRG.
License is granted indefinitely.
Recipient of the license is entitled to start racing in the lowest group of the series which they have been assigned to ( to join any other groups the user must sign up separately but does not have to acquire a license again).
In order to obtain a licence, a user must be positively verified by IRG's Administration, which depends on:
The user automatically becomes an applicant for a license after joining a training race.
The reply is usually given within 21 days.
The message with the decision, whether the user has been granted a license (or not) will appear in the "Driver Panel". Inquiries may be made by e-mail.
Team consisting of two people; the player which assembles the team must be a license holder. Each teammember can drive a different car make. Cars can also be changed during the season.
Applications should be submitted to the Forum in the "Current Events" section, in a suitable thread.
The team's name can not contain offensive phrases.
Due to copyright, names can not contain the names,or their obvious segments, of teams already existing in a real racing series and any other brand names which already exist, and real life liveries from other series.
5. Rcing Weekend
In order to participate in a racing weekend a driver has to complete at least 20 timed laps on the server on the track that is used in the race.
-competitors looking after their amount of laps
-if the start in race without laps limit, automatkic DQ will be attached after the race
-amount of timed laps You can check on the site after every each session
5.1 Qualify session
The race is preceded with 15 minute qualify session. Drivers can do as many laps as possibile with free car setup – no parc-ferme.
5.2 Training race and MiniRace
Training races are planned in the same weekday as the official races but in the weeks that do not hold official GPs.
MiniRace can take place any time with 5 drivers present on the server after voting.
5.2 Server settings
Mech failures-Time scaled
Driving aids-Clutch only
View-cockpit + bonnet
Parc ferme - none
5.3 Racing weekend schedule
20:00 Practice session
21:00 Official race 01 (sprint race - 20 minut)
21:30 Official race 02 (main race - 40 minut)
UTC+1 time of the schedule
Another important thing - WTCC regulations considering grid balancing in case of high number of drivers. Should the number of drivers exceed the starting grid capacity, server administrator might make a decision to split the drivers into two groups by using the PREQUALIFYING session. If the prequali session takes place, the following rules will occur:
- session time: 15 minutes
- session lap limit: 6
- top 24 drivers will stay at 5000 server, while the others will be required to move to the 3000 server
- two races are started according to standard quali+race procedure, with a group bonus added to classification points for the 5000 group
6. Official Race
In the official race the server access may be protected with password. The server address and password are visible in the “User Panel”. It is obligatory to use IRG Tool during the race weekend while entering the server (anticheat protection).
Voting and chatting openly is prohibited during official race sessions.
Official race is held with at least 5 present drivers.
Race distance is defined in minutes - for sprint race 01 - 20 minutes and for the main race 02 - 40 minutes. If this is changed a proper communication to drivers will be used so they can prepare for proper race length.
Only drivers with licences are eligible to start in the GP.
Race start is preceded with a Formation Lap, the FL rules are commonly known and understood (FAQ).
It is obligatory to use half the pitlane box so that other drivers can perform their pitstop.
7. TRACK BEHAVIOUR RULES
Keeping the car on track
Drivers are required to keep the car on the track. To avoid any doubt:
- area between white lines is the track and the curbs behind the white lines are not the track,
- a driver is off the track if 3 of his wheels are not between the white lines,
- number of cuttings will be rated depending on track specification and will be published before each event.
Manouvers impeding other drivers from overtaking like multiple racing line change to defent the position, driving off track on purpous or other abnormal behaviour is prohibited. If the attacker (the driver behind targeting to overtake) manages to get his front axle on the same level as the rear axle of the defender, the defender is obliged to drive 2-wide and leave space for the attacker. It is allowed to defend your racing line but it must be done before the braking zone and the defenders car must be totally in front of the atackers car.
If the attacker points that he will overtake by showing himself in the mirrors it is advised to the defender to leave space in the curve for him. Blocking the racing line and colliding with the attacker will be the fault of the defender if in the moment of collision the front axle of the attacker is on the same level as the rear axle of the defender, and the speed difference will show that the overtaking maneuver would be successful.
It is the signal of danger meaning: "slow down, do not overtake, be ready to change racing line, there's danger on the track or near it". It is not allowed to overtake under yellow flag so if an incident occurs on the track and a driver is slowing down to avoid it, it is prohibited to overtake him untill the next corner.
Normally this flag is shown to a lapped driver. The driver presented with the blue flag must allow the car behind to overtake in the nearest occasion (4 corners distance). A good practice is to go off the best line and blink with lights to indicate that the driver behind should pass. It is not advised to brake or other unsignaled maneuvers.
8. League Classification
Points are awarded to players with licenses who have completed the race.
Race are deemed to be completed when the player has driven 90% of the total distance of the race.
The player who finished the race receives points for their achieved place;
P1 - 75 points,
P2 - 60,
P3 - 50,
P4 - 42,
P5 - 37,
P6 - 32,
P7 - 27,
P8 - 23,
P9 - 18,
P10 - 15,
P11 - 14,
P12 - 13,
P13 - 12,
P14 - 11,
P15 - 10,
P16 - 9,
P17 - 8,
P18 - 7,
P19 - 6,
P20 - 5,
P21 - 4,
P22 - 3,
P23 - 2,
P24 - 1
In the official race 01 (sprint race) the drivers are awarded with 50% of the points.
Up until 23:59 of the day after the race, the driver has the opportunity to file a complaint. Then, within 24 hours of the notification of the complaint, all the players included in the complaint (as perpetrator or victim) can respond to the reported complaint.
The camplaint can be made by the victim, offender or IRG Administration.
The complaint should be made by filling out the „Incident Report" form in the tab "Driver Panel".
Any protest shall be examined by the IRG Administration.
10. IRG Administration
IRG has the right to impose the following penalties on a player:
1. Addition of time to the time of the finished race.
2. Moving the player's position gained by completeing the race by a specified number of places.
3. Start from the pit lane in the next race.
4. Moving the player's starting position by a specified number of places.
5. Point deduction after completing the race.
6. Exclusion from a certain amount of future races.
In the case of player's absence, the penalties imposed on a player will be transferred onto the next GP.
IRG Administration's decisions are indisputable and will not answer to any appeals.
Contacting the IRG Administration possible only via e-mail.
IRG Administration can remove a player who commits acts contrary to the rules and general principles from the server.